Kayla Saragosa's profile

Hometown Park (Environment Design)

Hometown Park
Hometown park is inspired by and modelled after a park I used to visit when I was young. What used to be a quiet, tranquil area is now surrounded by busy streets, mostly forgotten now. While small, this place is still full of life, and the memories I had sitting here with family and watching the world go by made it the perfect choice to model.
Reference Photos:
3D Assets:
Below are the assets that I have created in Maya. All texturing/sculpting was done in Mudbox. 
Bench:
Drinking Fountain:
Clock:
Gazebo:
3D Environment:
The environment below was created using Unreal Engine. Assets not specified by me were provided by asset packs. All credits at the bottom of this page.
Software Used:
3D Modelling : Autodesk Maya
Texture Creation/Painting/Sculpting : Photoshop , Mudbox
Level Creation : Unreal Engine 5
Asset Packs Used (Includes all assets not made by me):
Garden Plants Pack - By : G-Star
Interactive Open World Foliage - By : Project Nature
Landscape Pro 2.0 Auto-Generated Material - By : STF3d
Light Poles Pack Vol.1 - By : Typical Tris
Realistic Fences Pack 3 - By : A GASTRO
Street Props - By : Y9J Store
Street Creator Set - By : MiradorStudio
Vehicle Variety Pack - By : Switchboard Studios
Vrbn Studios Building Bundle 001 - By : vrbn Studios
Hometown Park (Environment Design)
Published:

Hometown Park (Environment Design)

Published: