Shachar Oz's profile

Warrior Wave: Intel RealSense AngryBirds

Hoplites is the original demo my team created. This demo was turned into Warrior Wave a few months later.
Help the Hoplites soldiers get back to the Olympus in this hand tracking casual game. Using hand postures and movements the player can bridge gaps and chasms for the soldiers or lift them directly to a destination.

Hoplites is a 5 levels demo version, developed by the Intel RealSense Studio using Intel RealSense SDK. Sidekick Game studio continued the development of this demo into a full title with 80 levels.

Download for free; You need an Intel RealSense Camera to play this game.
Game used as a quest during a Treasure Hunt in Jerusalem 2017
First presentation of the game on the stage of Consumer Electronic Show in Las Vegas 2014
At the Game Developers Conference in San Francisco of 2014
a few videos of other users recording themselves playing this game title.

Twitch user AtorCZ , 2016 https://www.youtube.com/watch?v=xFQF0_qgFt0
Russia, 2016 https://www.youtube.com/watch?v=1zwZQdDN-xo

Chinese, 2016 https://www.youtube.com/watch?v=YCHvBu8G6sc
Umar, 2015 https://www.youtube.com/watch?v=_p-1pceVJLs
Kid, 2016 https://www.youtube.com/watch?v=s4AIx8yfHlE


Inside the Realsense App Store  https://realsenseapp.intel.com/apps/warrior-wave/
Final Version of the game, created with the help of SideKick Game Studio.
Screens from the original prototype my team has created.
Some of the original level design drawings I made.
Some of the first playable game screens:
Warrior Wave: Intel RealSense AngryBirds
Published:

Project Made For

Warrior Wave: Intel RealSense AngryBirds

Gesture based casual video game

Published: