John Williams's profile

Game Development and Programming Portfolio

                                             John Williams Game Development Portfolio
                                 ARTIFACT I - SURVIVAL HORROR JOURNAL PICKUPS
DESCRIPTION: This is a survival horror project that I am actively working on and this portion of it includes the making of the journal pickups that the player will be able to find throughout the world.
                             Some Blueprint code for the above journal pickups
TOOLS USED: Youtube, UnrealEngine 5.1, OBS, Adobe Premier Pro
HIGHLIGHTED SKILLS: This project helps to highlight my skills in making pick up objects in the world that the player can interact with. It also highlights some of my storytelling capabilities.
                                                               Artifact II - Deer AI
DESCRIPTION: 
This is a project I started early on for a college course in which I had to make a game called Fuzzy Farmer, it was one of three choices. Essentially the goal I made for this is for the player to collect deer to reach the goal. My main focus here however, was actually setting up the deer AI to have an actual model as well as better behavior than what was originally there to help bring it to life more.
                                          Some Blueprint Code for the Deer:
TOOLS USED: Youtube, UnrealEngine 4.27, OBS, Adobe Premier Pro
HIGHLIGHTED SKILLS: This project has helped me highlight my ability with AI and implementing models to it and setting up animations for it to use. While I still have much more to learn in this regard, I've came a long way since I started my degree.
                                 Artifact III - Menu, Level Design, and Cinematic
Description: For this project I edit the level design of one of my first college projects. In this I added water and foliage to the world. I also made some adjustments to the menu in this project and created a basic cinematic that flies around the level.
TOOLS USED: Youtube, Unreal Engine 4.27, OBS, Adobe Premier Pro
HIGHLIGHTED SKILLS: This project has helped me to highlight my skill at creating landscapes as well as cinematics in engine. I also did a bit of menu setup in this project as well.
                                                     Artifact IV - GDD
DESCRIPTION: For this project I created a game design document for a project that I'm actively working on developing and hope to one day release to the public. 
TOOLS USED: Microsoft Word
HIGHLIGHTED SKILLS: This project highlights my skill at planning for projects and my ability to determine the audience I'm trying to target. This also shows my creative prowess and the skill I have behind delving into building a good story and a living world through a document to help get things started and to motivate others to get on board as well.
Game Development and Programming Portfolio
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Game Development and Programming Portfolio

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