Sepulcher
A Group 2D Top-Dow Horror Game
Art and Level Design by Maggie Rembert
This Page is Still Under Construction
Credits
Art by Maggie Rembert
Music and Sound by Ále Acevedo
Scripting by Reece Smith
Project Overview
A 2D top-down horror game created as a group project.
 A young child, lost in purgatory, finds themself stuck within the grounds of an abandoned cathedral. Soon the child learns they are not alone and are being hunted by a demonic creature of unknown origin. They must find their way through this nightmarish realm while hiding from their pursuer and figure out how to avoid being taken to whatever horrific fate awaits them.
The player must explore the cathedral grounds in order to locate keys to unlock doors and a holy object to banish the pursuer from purgatory. The player can also hide from the demon in bushes, barrels, and under beds.
Video Playthrough
Animations
Environment Art
Level Layout
Sepulcher
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Sepulcher

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