Tank Survival 
This Tank Game demo is something I made during a class in early 2020 at Southern New Hampshire University. 

This game includes a more tank-like movement style as well as AI driven opponents that will randomly spawn around the map and try to kill the player. I included this in my portfolio because it's a good representation of being able to use provided assets to create something new. 

This was my first time working with projectiles in a meaningful way, and was done not too long after Bound, so this was a continuation of my learning of AI. The AI actually was programmed to use the same movement and combat scripts as the player tank so that the movement and combat was more general purpose in its creation. 
Tank Game
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Tank Game

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Creative Fields