Vladimir de la Cruz's profile

Dragon Agre: DreadWolf (TBR)

As part of the Gameplay Player team working in C++ and Frostbite in Camera, Controllers, Targeting, Character Equipment, Depletables and Interactables for the upcoming Dragon Age: DreadWolf


Besides the Player Team unit, comprised of around 4 designers and 6 programmers, working in communication with the Frostbite Camera Engine team, for requesting, negotiating and proposing engine changes.

Systems owned: Cameras, Targeting, Aiming.
System supported: Interactables, Depletables, Controllers / Input Handling

Tech: C++, C#, Automatic Testing, JIRA, p4, Frostbite

Dragon Agre: DreadWolf (TBR)
Published:

Dragon Agre: DreadWolf (TBR)

Published:

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