The Beauty of Transparency - Small scale fluid simulation
Personal project,I made at TELEVISOR Studio. Recently small scale fluids was one of my favourite topics to study. I focused on fine details: simulation dynamic, surface tansion, clean mesh for transparent shader, realistic caustic and refraction.
![3D crystal fluid houdini redshift Render simulation splash vfx water](https://mir-s3-cdn-cf.behance.net/project_modules/1400/09dde0164595613.63fa07b8a052f.gif)
In this project I refuse to use colors, only subtle blue tint corespoding with water idea and realistic colors of dispersion.
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200_webp/145380164595613.63fa0fb7b66ea.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200_webp/3d81ce164595613.63fa07b82e1bb.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/0e5516164595613.63fa16d572702.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/5faf39164595613.63fa16d571af5.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/35ffbb164595613.63fa16d570e69.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/392c94164595613.63fa0fb83fd27.gif)
From technical perspective the hardest thing was to find balance beetwin real phisics and fake forces/scale.
![3D crystal fluid houdini redshift Render simulation splash vfx water](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/cd4709164595613.63fa16d844165.gif)
Projest was made in Houdini FX
Rendered with Redshift