"DRONE PARTS"

This is one of the oldest personal project that I have in my 'WIP' folder. And it is perfectly fits for the matter of sharpening my rendering skills. After pretty long period of using Blender with Cycles I have decided to switch back to Octane and it was pretty challenging but rewarding experience. New Octane 2021 is getting pretty close to the Cycles procedural capabilities with the addition of huge variety of new procedural texture nodes. But for me the true magic is happening in Octane's camera and in specular shaders.

Now by the end of this exercise I feel myself pretty confident in Octane Render Engine within Blender interface.
Some parts are waiting to be assembled
Closeup Shot-01
Closeup Shot-02
Beautiful bokeh and super cool SSS shaders
MOAR BOKEH!
And moar closeusp
Modeling is a mixture of polygonal modeling in Blender and hard surface modeling in Fusion360. I have already shared this technique in my previous post about this project.

There is also a small giveaway of some Octane Materials used in the scene. In the list:
1. SSS - Jade Material
2. Accents - Carbon Fiber Material
3. Cutting Matte Material
4. Laser Emitor Projector Material
All goodies are baked in the .blend file which you can find on my Gumroad page. It is free to use in project you like. Hope it would be usefull in your work <3
DRONE PARTS
Published: