Hi everyone, I'd like to share one more character I've created with you! I made it as part of my lookdev course at ICS Creative Space and used a design by the great Max Grecke as my inspiration source. Used Maya, Zbrush, Substance Painter and Photoshop as my main tools. Hope you like it!
Final image
A close-up of the final image
A different light condition study
A close-up under a different light condition. I really wanted to get that "wet" skin feeling
A half turn-around
A half turn-around in wireframe
A compilation showing my process for creating this character
Blur
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