Knowing how to tell a story can be half the battle. This was the case here as well.
The client wanted illustrations for his master's thesis that would visualise the burnout model he presented.
Based on his preliminary sketches and descriptions, I set out to create a coherent visualisation – not just in regards to the visual style, but also in terms of its mnemonic power. By associating the various resources with a colour as well as an "objectified idea", the model becomes a story that can be easily presented and is bound to stay in the audience's mind even afterwards.
Individual Ressources
Created using Blender 3D, with the Cycles rendering engine (which posed some problems along the way, especially concerning the particle effects which haven't been implemented yet ...).