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The Eye: Calentek

3D Motion
THE EYE: CALENTEK
The short movie created by Aaron Sims Creative for the Fortnite short film festival, the Shortinite. The project was very fun, fast, and surrounded by a lot of talented people. Together with the Aaron Sims Creative team, my responsibility on this project was to create Ms. Valantine, on my side, the total process takes about 20 days to complete the 3d character pipeline, which includes the complete space suit and her suitcase.

Zbrush was used for all modeling processes, including concept, sculpt, and retopology, Maya and RizomUV to general model organization and uvs, Substance Painter for the textures, and Unreal 5 for rendering. The full character has about 620k polys and 9 packs of 4k textures.

If you want to know more about the project, check out this interview where Aaron talks about every detail of the process
https://beforesandafters.com/2021/11/01/how-aaron-sims-creative-made-the-eye-calanthek-in-ue5-in-six-weeks/

Also, take a look at this awesome article on the Unreal page and download for free the TEUTHISAN 3D model.
https://www.unrealengine.com/en-US/spotlights/the-eye-calanthek-explores-real-time-filmmaking-in-unreal-engine-5-early-access

Do you want more? ok! here's a full interview where Aaron and Steffen show everything about the process of this movie, check it out!
https://youtu.be/_dECaehEX3Q


THE EYE: CALANTHEK | Behind the Scenes Part I - Mocap & Control Rig in UE5

Checouk the First part of the Making of where Aaron Sims tell share with us a lot of great tips.
Follow us on: https://www.linkedin.com/company/aaron-sims-creative/mycompany/verification/
The Eye: Calentek
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The Eye: Calentek

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