Stephanie Marceau's profile

Fictive Game UI Concept

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Personal Project
Fictive Game UI Design Project

The main objective of this exercice was to create a user interface for a fictive fantasy RPG game called The Last Fall with its own warm atmosphere, icons, buttons & unique items. As I've always loved to play video games but never tackled UI game design and illustrations, it was an opportunity to try something new and add a fresh piece to my portfolio.

The content and menus are heavily inspired by games of the same genre that I’ve played in the past such as The Witcher, Skyrim and Dragon Age. Constructive criticism is always appreciated. Thank you for you time !

Adobe Photoshop, Illustrator & Adobe XD
The Last Fall is a fictional medieval-fantasy-themed RPG game. It depicts the story of the player, a warrior evolving within an empire which lives its last autumn before its prophetic collapse. Will the player be able to save the empire in time ?
VIDEO PRESENTATION
INDIVIDUAL PAGES
ICONS
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CREDITS
FONTS USED
>InterFace by Dalton Maag
Adobe Fonts

Game Title
>IM FELL ENGLISH by Igino Marini from Google.​​​​​​​
Adobe Fonts


PICTURES USED
Moons
> Full moon above by Popovec Neven Krcmarek @nevenkrcmarek on Unsplash
> Super Moon over Snowcapped Mountain by Frank Cone @frankconephotos on pixels
Castle
> Old castle on rocky cliff by Юрий Левко on pixels
Sword
> Decorated sword in grass field by Ricardo Cruz @mavrick on Unsplash


SOUNDS AND MUSIC
Title page
> The Good Fight by Shane Ivers
> Fantasy Overture by Shane Ivers
Bottle added to inventory
Bottle by 32cheeseman32

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Thank you for watching !
Fictive Game UI Concept
Published:

Fictive Game UI Concept

Published: