ECLIPSE
Play as Erebos, the fallen God of Darkness banished from his kingdom
Go on a search to recover your divine powerthrough the 6 sanctuaries of FeneosFool the guards' vigilance to recover status and prove that you are worthy of your title,
God of Darkness
God of Darkness
CLICK HERE TO DOWNLOAD (Windows)
Overview
STEALTH
The life zone of your enemies is made of shadow: move discreetly inside by walking slowly!
The life zone of your enemies is made of shadow: move discreetly inside by walking slowly!
DETECTION AREA - / FIELD OF VIEW +
Absorb their shadows in order to reduce their detection area,
but beware of their field of view which increases accordingly
but beware of their field of view which increases accordingly
OVERLOAD
Temporarily blind the enemies by overloading them with shade
but watch out for the increase in their detection area
but watch out for the increase in their detection area
What I did
GAME DESIGN
> Concept design
> Game Design Document (GDD)
> Core loop, game loops, flowcharts, and controls documents
> RLD balancing table
LEVEL DESIGN
> Design, writing and page layout of Level Design Document (GCD)
> Design and integration of a complete level
UX / UI DESIGN
> Design of UI wireframes & interactive prototype
> Design of UI wireframes & interactive prototype
> Menu flowchart document
GAME ART
> Design of all UI elements
> Game logo
> Game icon
> 3D modelling (level design & ennemis)
Specifications
Platform > PC Windows
Engine > Unity
Controllers > Xbox controller / Keyboard
Type > Stealth game
Target > Arcade & stealth game players
Nb. player > 1P
Release date > Apr. 2018
Team size > 8 ppl. (5 game designers, 3 game programmers)
Duration > 2 months
Softwares > Unity / Maya / Word / Powerpoint / Sheets / Trello / Perforce
Context > End of year project (1st grade / 2018)