An illustration I made trying to convey that kind of gloomy, gritty mood old low poly unfiltered games makes me feel, specially Quake and Vagrant story. I tought a swamp scene could do it.
The aproach was to try to imitate the process of baked light over the flat base colors, making the gradients have a bit of dither.
Im pretty happy with the results.
Magramo
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Magramo

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