FOR HONOR
SENIOR UI ARTIST
In this project, I designed systems, page layouts, interactive elements and graphics for the HUD and menus.
ANIMATION AND MOTION GRAPHICS
Dynamism was one key aspect of For Honor's UI. In this project, I was constantly creating animations, transitions and motion graphics.
IMPLEMENTATION
In collaboration with the programmers in the team, part of my job was also integrating the components and animations created in Flash into the game's engine.
For Honor
Published:

For Honor

Published: